/************************** Parent ***************************/ // constructor function Animal(name) { this.name = name; this.speed = 0; } // parent methods in prototype Animal.prototype = { run: function (speed) { this.speed += speed; console.log(this.name + " runs with speed " + this.speed); return this; }, stop: function () { this.speed = 0; console.log(this.name + " stopped"); return this; } } /************************** Parent ***************************/ /************************** Child ****************************/ // constructor function Rabbit(name) { Animal.apply(this, arguments); // apply parent's constructor } // inheritance Rabbit.prototype = Object.create(Animal.prototype); // http://stackoverflow.com/questions/8453887/why-is-it-necessary-to-set-the-prototype-constructor Rabbit.prototype.constructor = Rabbit; // methods of child Rabbit.prototype.jump = function () { this.speed++; console.log(this.name + " jumps"); return this; }; // method overriding Rabbit.prototype.run = function (speed) { Animal.prototype.run.apply(this, arguments); this.jump(); return this; }; /************************** Child ****************************/ var rabbit = new Rabbit("Jack").run(10).stop(); console.log(rabbit instanceof Animal); console.log(rabbit instanceof Rabbit);
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суббота, 26 марта 2016 г.
Javascript. Inheritance.
вторник, 22 марта 2016 г.
PHP. Handle file_get_contents errors as Exception.
Below is the way to handle "file_get_contents" errors as ErrorExceptions:
set_error_handler( function ($errno, $errstr, $errfile, $errline) { throw new \ErrorException( $errstr, 0, $errno, $errfile, $errline ); } ); $contents = file_get_contents( $uri, false, $context ); restore_error_handler();
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